Plus new vehicles, buildings, weapons and 2 levels of difficulty will satisfy both Commandos veterans and new recruits. Welcome, Officer! This mission pack adds 6 new missions to the game, sending you to various fictitious locations in Germany, Avira vdf fuse bundle software for mac.
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Co-op multiplayer mode on a LAN or over the internet. See all. Customer reviews. Overall Reviews:. Review Type. All 2, Positive 2, Negative All 2, Steam Purchasers 2, Other All Languages 2, Your Languages 1, Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.
Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity. It's then just a matter of gunning down any guards and reinforcements that are left so the sapper can set the bombs.
If you've run out of bombs, you can use the oil truck to shoot the fuel tanker just as it passes between the two north-eastern oil rigs - this will destroy them both. Once you're done, escape to the west. This mission requires the spy to kill the guards around the Green Beret's and sniper's hideouts so that they can escape.
Once they're free, it's just a case of carefully killing all the guards and freeing the hostage. There is no real strategy, except to be quiet and reach the escape truck. Use the Green Beret to climb up the dock wall and kill the four guards, then swim your marine up to the main entrance and wait for the supply boat to open the gate.
Once you're through, kill the guard by the cannon and open the gate. Get all your men into the boat and move them to the main entrance, then use the marine's scuba gear.
The marine gets out of the boat but everyone else stays in. Use the marine to kill the two guards on the small pier just north of the entrance, and at the same time use the sniper he can shoot from the boat to kill the guard on the south-western point of the main dock. The rest of the guards are quite tricky, but you can use any remaining sniper bullets and the beartrap to kill them. As soon as you can, get your marine into the sub and blow up the large boat with the sub's torpedo.
The alarm then goes off, so use your sapper to blow up the fuel tanks quickly. You can use the large cannon on the southern dock to destroy any patrol boats. This should secure your escape. Once again, there is no real easy strategy to this mission - just be as quiet as you can. The decoy combined with the beartrap makes an effective weapon, and the marine is also useful for sneaking out of the water and killing the guards on the beach.
The Green Beret can climb on to the central mound and sneak up behind some of the guards, and the sniper can shoot from the boat, although you need to save some bullets for the guards on top of the cannons. The mission becomes easier as soon as you have control of the tank. All you need to do then is use the barrels and your bombs to destroy the guns. Avoiding the five-man patrol, you need to work your way up to the tall building in the north-west where the spy's uniform is.
Once you have the uniform, get your sniper onto the flat area on the roof. From here you can kill the General in the garden below. The alarm then goes off and you need to get into a few gunfights to reach the enemy HQ on the east side. As soon as you have reached the HQ, move a car in front of the HQ and shoot the engine from a distance. You may find it helpful to kill the patrol that is guarding your escape truck before you blow up the HQ. The key to completing the first part of this mission is to study the timing of the five-man patrol - you have to be patient, as their patrol is quite long.
Try not to set off the alarm at the start of this mission, and save one sniper bullet for the end of the mission.
Work your way down to the spy's uniform on the other side of the railway. Once you have it, use your spy to kill as many guards as possible without setting off the alarm.
As soon as you can, move your sniper down the east side of the river bank until you have a clear shot at the detonator on the east side of the bridge. Next, move your spy behind the enemy sapper on the west side of the bridge, and swim your diver next to the small island in the middle of the river under the bridge. You need to kill the enemy sappers simultaneously, so start by killing the two on the centre island with the diver, then use the spy to kill the west-side sapper, and as the east-side sapper approaches his detonator, shoot him with the sniper before he reaches it.
You can then escape in the truck. Use the spy to go through the enemy camp and open the bridge. Then use the spy and the Green Beret to clear the area just above the bridge. Use gunshots to lure guards over to your position and use the rocks as cover - try not to get too close to the camp as you will set off the alarm. Move your men next to the crane outside the camp and then close the bridge to block off any guards.
Next, use the spy to open the taps on the oil tanks. When no one is looking, shoot the oil - it will ignite and block off any reinforcements. Before you release the prisoners you may want to clear the top area. To do this, use your diver to swim to the top-right area and work his way left; you could also use the spy to distract some guards to make the diver's job easier. You can then release the prisoners and escape. Start the mission by shooting off a couple of rounds to lure the guards over.
The alarm goes off, but only a few guards come over. Clear out the area above - you can use your pistols to a certain extent, but don't fire near the enemy barracks by the train tracks. You can, however, fire near the smaller barracks close to your original position as there are only a few men in it. Use the diver to transport the driver to the other side of the river.
You need to kill some guards on the top island to get the boat. Next, move both diver and driver down to the tank in the corner. Once you have possession of the tank you can take out as many guards as necessary in order for your diver to ferry the sapper over to the bottom island and collect the explosives.
Once you have them you can blow up the bridge and escape in the truck. You need to work your way down to the small bay in the bottom-left of the top area.
This is best achieved by moving in an anticlockwise direction from where you started the mission. Place a decoy over an open beartrap to lure in and kill guards in areas where they will not be spotted. You may find it helpful to blow up the enemy barracks in the top-left corner - this will, however, make your mission more difficult. Save at least two bullets for the dogs in the lower sections, and another two bullets for the gunners on the river banks.
You need to clear the lower-left area of the map before moving upstream to the bay next to the rail tracks. Once you have crossed the tracks, use your last sniper bullet to kill the dog in the kennel, then climb the wall with the Green Beret so he can flick the conveyor belt switch. The conveyor belt will now have changed direction, so the rest of your team can use it to get into the base.
Use the barrels and your bombs to blow up the missiles and, if you wish, to blow up the enemy barracks to stop enemy reinforcements. Use the Green Beret to scale the wall to his north and kill as many guards as necessary so that you can crawl along the outer wall without being seen. Make sure you kill the guard on top of the enemy HQ. Crawl along the outer wall killing the guards on the way.
Once you reach the east side of the wall, kill the guard above the underwater gate and the patrolling guard just north of there. You can then use the sniper to kill some of the guards on the topmost wall, but save one bullet for the man on the large cannon. Climb the Green Beret down the ladder into the shooting range and open the underwater gate. Move your diver into the shooting range and lure as many guards as possible.
Once you've cleared that area, take out the guards on the southern exit and clear the area to the left. You can then kill the guards on the western exit and gain access to the spy's uniform. Use the spy and the Green Beret to clear the eastern area to gain access to the tank.
Remember to use the sniper to take out the man on the cannon. Use the tank to destroy the missiles, enemy barracks and as many guards as you can.
This should make it easier for the sapper to reach the enemy HQ and blow it up. You can then escape in the tank. Commandos Behind Enemy Lines is one of those games that is ignored by many, but loved by a few. This is a truly amazing game and when it was released in the late 90s, it was a game I spent a great deal of time with.
For some reason, it has been kind of lost to time and it is a title that not many people talk about, well I am here today to try and showcase just why you need to play this game. The demo allows you to play the first two missions of the game. Antony Peel. Software languages. Author Pyro Studios.
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